Kaidan Tremain

Kaidan Tremain

Personal Details

Biography

Born and raised in the culturally rich and vibrant Bay Area, San Francisco has had a profound impact on shaping my unique personality. From a young age, I was drawn to the world of acting, thanks to my older brother's influence. He began involving me in his film projects as early as eight years old, and by the time I turned 15, I was already honing my skills as a voice actor, providing audio recordings for his films.

As I grew older, my passion for the film industry only intensified, leading me to pursue higher education. I graduated from the University of California, Santa Cruz, with honors, and subsequently earned my master's degree in directing from the prestigious University of Southern California School of Cinematic Arts. During my time at USC, I co-directed my first feature film, a testament to my dedication and talent.

Following my educational pursuits, I established myself as a freelance director, cinematographer, and occasional colorist, working on various projects that allowed me to flex my creative muscles. However, with the onset of the pandemic, I decided to pivot and focus on launching my own animation company, Pandemonium. This venture has given me the opportunity to bring my unique vision to life and explore new creative avenues.

In addition to my work in the film industry, I am also an avid writer, penning my own projects for development and serving as a script consultant for other writers. When I'm not working on a project, you can find me indulging in my other passions, such as chess and long-distance running. These hobbies allow me to clear my mind, challenge myself, and maintain a healthy work-life balance.

Throughout my journey, I have been driven by a relentless pursuit of creative expression and a desire to leave a lasting impact on the world of film. With my extensive experience, skills, and passion, I am confident in my ability to bring innovative and captivating stories to life, and I look forward to continuing to push the boundaries of what is possible in the world of animation and filmmaking.

Career

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2013
Daylight
Daylight as Director